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News from artificial.dk #4

[January 28th 2004]

NEWS FROM ARTIFICIAL.DK #4 Friday, January 28, 2005.

http://www.artificial.dk
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Last week we got the sad news that the greatest Nordic initiative for promoting computer based art forms, Electrohype in Malmoe, is closing down. We are extremely sorry about this. Over the last 5 years Electrohype has played a major role in this region and we have been very happy to have them so close to us. We are sorry for Lars and Anna and for the entire scene of contemporary art.

This is yet another sign of the general lack of recognition and funding for the computer based art forms in Scandinavia. It is also a wake up call. If Electrohype's hard work couldn't put computer based art on a broader cultural agenda, what is it actually going to take?

In the meantime, show your support for Electrohype here:
http://www.electrohype.org/support/gastbok.php

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ARTICLES:

ART AS A SOFTWARE PLUG-IN. AN INTERVIEW WITH PETER LUINING
Dutch artist Peter Luining 's digital artistic production spans over many styles and formats. Among these, some of his works are installed as unexpected plug-ins to Adobe Photoshop. Thomas Petersen a sked Peter about his work in general and his perspective on the digital arts scene.
http://www.artificial.dk/articles/luining.htm

"SCIENTISTS OFTEN HAVE FANTASTIC BRAINS BUT THEY DON'T ALWAYS SEE THE SOCIAL RELEVANCE OF WHAT THEY DO"
Christa Sommerer and Laurent Mignonneau are internationally renowned media artists and researchers. They explore and develop interactive systems and physical interfaces. The artwork was exhibited at DEAF (Dutch Electronic Art Festival) in Rotterdam where Sebastian Campion met with Christa Sommerer for a talk about their work and the challenges of today's' media-artists.
http://www.artificial.dk/articles/sommerer.htm

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ATTENTION:

The Digital Pioneers show from Electrohype is shown at DAM in Berlin in cooperation with Transmediale 05. This time under the name 'Nordic Pioneers'. From January 15 to February 17 2005.
http://dam.org/berlin/index.shtml?item=23

Also in Berlin, Hack.it.art gives a much needed insight into the thriving Italian scene of hactivism. It takes place Jan 15 to Feb 27 at Kunstraum Kreuzberg/Bethanien, Mariannenplatz 2, Berlin.
http://www.ecn.org/aha/hackitart.htm

For the 19th time, Media artists can start submitting to the Prix Ars Electronica. With 110.000 € in prize money in six categories, and of course the fame and glory, it seems like the thing to do. Deadline: March 10, 2005.
http://www.aec.at/prix

Artist Mark Napier (Shredder) has his own blog. It's an interesting read. Quite a bit of code talk though.
http://www.culturekitchen.com/potatoland/

Telematic Performance is a research initiative by Boxiganga Performance Teater exploring telematic technology in the performative arts. The project is led by Kjell Yngve Petersen and Karin Soendergaard and is assisted by tabla.dk. February & May 2005. Apply Boxiganga for participation.
http://www.kanonhallen.dk/telematic_performance.asp

Comp_05: Turbulence juried international net art competition. 5 net art projects will be commissioned for the Turbulence web site in a juried international competition. Each commission will be 5,000 US dollars. Deadline: March 31, 2005.
http://turbulence.org/comp_05/guidelines.htm

---------------------------------------------------------------------NET.WORKS:
http://www.artificial.dk/networks

This is our catalogue of computer based art we can recommend. You'll find net art, software art, classics, and a continuously updated list of new pieces. This week we have one recommendation:

DREAMLOGS
Ever since we saw French artist Christophe Bruno 's presentation of the project Dreamlogs at Read_me in Aarhus, we have been waiting impatiently for it to come out. Here is a test release of the project described as an 'idea association engine proposing another way to surf on the internet by disentangling the discourses that have interlaced over time.'
http://www.iterature.com/dreamlogs

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EXTRA:

Tha Shizzolator
What up, cuz? It's tha Snoop-D-O-double Gizzle in da Hizzle! Enter your URL in Tha Shizzolator and turn the website into pure Snoop-speak. And if you don't know what we're saying ( know what I'm sayin'?) try it out here:
http://www.asksnoop.com

Prutketsjer
Saybia's 'The Second You Sleep' was an extremely popular Danish sensitive-rock hit a few years back. A couple of guys turned the song into a hilarious and surreal Flash nightmare. Instead of merely driving radio listeners insane, the song takes on a whole new dimension of meaning.
http://snarf.dk/prutketsjer/saybia.html

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CALLS:

Artificial is happy to pass on this call from
http://www.entermultimediale.cz

CALL FOR ENTRIES & PARTICIPATION
ENTERMULTIMEDIALE 2
organized by Palace Akropolis - Center of Independent Culture and CIANT - International Center for Art and New Technologies.

Prague, May - 12

PEOPLE THAT PLAY DO NOT MAKE TROUBLE!
COMPUTER GAMES EXHIBITION AND CONFERENCE

We invite you to take part in the GAME section of the international festival of digital arts in Prague (Entermultimediale 2) as an artist, performer, curator or a researcher. This section is organized by the Institute of
Information studies (Faculty of Philosophy and Arts) and the Society for the Convergence of Science and Art (ScArt).

Submission deadline /ARTWORKs, WORKSHOPs/:  February 28 2005
Submission deadline /ABSTRACTs/:  March 10 2005

People that play do not make trouble! This adaptation of an old Czech saying about children sums up the paradoxes involved in the contemporary game culture. Are games neutral in respect to values, politics, gender etc.? Are they a powerful new ground for rethinking these categories and forming new views of these issues? How can games influence the public? Are the virtual worlds of the Massive Multiplayer Online Games just an escape from everyday
life or emergent new communities offering a different forms of public engagement and social life? Do they confirm that bread and games keep the pleb quiet or they offer a potent new medium for self determination and experiments? How is art reacting to these issues? How are games (mis)used by art and how is art (mis)used by games?
The computer games are the most fruitful ground for multidisciplinary encounters. The goal of the conference is to display the variety of approaches, ideas and discussions around games that are taking place today.

The exhibition of Game art will take place in the large Vitkov
museum/mausoleum in Prague ( http://prague.tv/venues/2691 ).

Send your proposals to: info@sc-art.cz

PLEASE USE THE SUBMISSION FORM:
http://www.entermultimediale.cz/enter.call.en.doc

TO BE INCLUDED IN THE MAILING LIST: list@sc-art.cz

GAME ART exhibition:
- Alternative and independent games
- Art games
- Artistic modifications of games and hacked games
- Artworks using game engines
- Machinima films
- Performances in the game environments
- Other conceptual experiments with games and within the game culture

GAME conference:
- Art & Games (tools for artists, music and games, films and games etc.)
- Political, Ideological and Gender issues in computer games
- Emergent communities: economics, law and other issues in the virtual worlds of MMOGs and MMORPGs
- The old controversy between ludology and narratology and new topics in game research
- Mobile games and the games of tomorrow
- Virtual reality tools/engines (behavioral/virtual reality, modeling techniques, animations - face, gestures etc.)
- Virtual storytelling

GAME workshops:
- art modifications

If agreed with the artists (presenters etc.), the work or the paper will be published in the catalogue and/or presented on the DVD. Limited number of projects will be offered financial support. For the rest of the projects we are offering following resources: technical support, press and marketing support, event coordination, labor for construction and installation.

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The artificial.dk newsletter goes out to lovers of computer based art forms in the whole world. For advertising opportunities contact:
artificial@artificial.dk

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