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News from #9

[June 30th 2005]

NEWS FROM ARTIFICIAL.DK #9, Thursday, June 30, 2005
Number of subscribers: 420

A recent article in The New York Times spoke pragmatically about the obstacles of owning video art. It tends to be noisy and might disturb your nice and quiet time, or interrupt your dinner parties. It also seems plain weird to some having a Bill Viola projection onto the wall between the kitchen and the bedroom. Therefore, some people keep it off a lot of the time, others install a contemplation room in the garage, and yet others buy their own museum.
When it comes to owning internet art it is even more troublesome, especially the kind of internet art that needs to be online to exist. Italian artist Carlo Zanni has one possible solution. He created the Altarboy – a personal server that easily lets you decide when your purchased internet artwork is online. Read more in our brand new interview with Carlo Zanni.

The summer is here, and while we wish all of our readers a great holiday, Artificial will stay put with new articles and updates from the world of computer based art. Stay tuned!


One of the artists that has kept popping up over the last few years is Italian Carlo Zanni (b. 1975). He originally got us interested when he launched the Altarboy – a device where art collectors can control when their internet art pieces are online – and he has since been featured twice in our networks list with his eBay Landscape and Average Shoveler. Kristine Ploug talked to him.


Call for contributions for Piksel 05 in Oslo on Oct 16-23. Piksel is a combined workshop and festival for people working with 'open source audiovisual software tools'.

Hans Bernhard (Ubermorgen) and Alessandro Ludovico's art project Google Will Eat Itself (where they make money via Google adds and invest the money in Google shares) has been commissioned by Rhizome. Congrats!

The website for the conference and exhibition Generator.x has just been launched. The conference will take place in Oslo, Norway on Sep 23-24, the exhibition is open Sep 23 - Nov 30. Both looks very interesting. Check out the site - it also has a nice blog.

The first international conference on the histories of media art, science and technology in Banff, Canada on Sep 18 - Oct 1.

The robot show Artbots is opening July 15-17 in Dublin. The participants have been announced at Among other things you can experience a Cockroach-controlled Mobile Robot (by Garnet Hertz).

This is our catalogue of computer based art we can recommend. You'll find net art, software art, classics, and a continuously updated list of new pieces. This week we have one recommendation:

Using Amazon's web service, Japanese artists Keita Kitamuraand Yugo Nakamuralet you search for books typographically. The books are presented to you with a picture of their cover and layed out shaping the word you searched for. The beauty of it is that you can actually zoom in and see the covers + info about the books. Also, check out the Amaztype Zeitgeist - a listing of the search trends in Amaztype.


The internet is used for all kinds of wonderful things. With the eternal amount of space and vast amount of potential readers, there are people for every, however tiny, interest. In that department someone set up a list with pictures of every time a toilet is seen in a video game. You gotta love it.

more obviously cool service is this reblog of street art. Every time someone uploads a photo of street art to the free photo service Flickr, it is shown here.



We are happy to pass on this call from our friends at the IT University in Copenhagen (

There is still time left to write and submit a paper for the Digital Arts & Culture 2005 conference!! Paper submission is August 8th and the conference takes place in December 1st-3rd at the IT University of Copenhagen, Denmark.   The theme of the conference is Digital Experience: Design, Aesthetics & Practice. Researchers within the humanities, social sciences, human-computer interaction and computer science studies, as well as those working both practically and theoretically in newer fields such as digital art, digital literature, game studies, online communities and new media studies are encouraged to submit proposals for papers.   Possible topics could be, but are not restricted to: - the specific nature of digital experiences - cultural implications of digital experiences - characterizing the user experience in specific digital environments (i.e. computer games, online worlds, and ubiquitous computing environments) - experiencing emotions, affect and trust in digital environments - emergent formations in digital media - methodologies for analysing digital experiences - aesthetic approaches to communication design and experience - the design and experience of non-informational spaces (digital art, codework, literature, games etc.) - design experience documented (case studies and examples of actual design)   Find the full cfp, conference history, accommodation information etc at the conference website:


The newsletter goes out to lovers of computer based art forms in the whole world. For advertising opportunities contact:
artificial at artificial dot dk



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